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Showing posts from May, 2023

Evaluation

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  In my gaming documentary that I made to show how God of War has advanced through the digital age, I ensured to use a variety of different camera angles along with incorporating game footage to avoid the documentary being plain. I used several different and unique camera angles and shot sizes such as high angles, medium close up and a side shot just to name a few. My ideal goal before beginning to produce this documentary was to have a high quality product with lots of interesting and unique footage used. In addition, I decided to use the standard lighting in the room I used to light up the surroundings for the entire documentary to indicate a more cinematic atmosphere. During this documentary, I decided it would be in my best interest to not totally script the interviews as otherwise I believe the documentary would've felt a lot less authentic with forced dialogue rather than there true beliefs/opinions.  One of the most important factors that helped me on my journey through...

Final product and feedback

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  Here, this is the third iteration of the documentary which I decided to label as the final title of the documentary however if this is not the final iteration of the documentary I will ensure to put (v3) to ensure there will be no confusion involving the documentary. I added the BBC Three logo along with (hopefully) finalising the audio quality as this allows my documentary to feel more like a BBC product. Using this, I am confident that I have created a high quality product that follows the brief's requirements. I can see the audio quality is something I can improve upon in future projects as this issue was unable to be fully resolved due to scheduling conflicts. However, regardless of this, I feel like the documentary was still a success and is a high quality product.