Evaluation
In my gaming documentary that I made to show how God of War has advanced through the digital age, I ensured to use a variety of different camera angles along with incorporating game footage to avoid the documentary being plain. I used several different and unique camera angles and shot sizes such as high angles, medium close up and a side shot just to name a few. My ideal goal before beginning to produce this documentary was to have a high quality product with lots of interesting and unique footage used. In addition, I decided to use the standard lighting in the room I used to light up the surroundings for the entire documentary to indicate a more cinematic atmosphere. During this documentary, I decided it would be in my best interest to not totally script the interviews as otherwise I believe the documentary would've felt a lot less authentic with forced dialogue rather than there true beliefs/opinions. One of the most important factors that helped me on my journey through...