Investigation and Analysis
Moreover, with the BBC's products, they tend to use a wide range of unique cinematography which creates very interesting and unique shots. For example, in "climate change- the facts" there is a plethora of shots representing the contrasts of weather such as during vast amounts of heat and cold. In addition, they tend to use several diegetic and non diegetic sounds to convey there thoughts and opinions such as using aggressive sounds to represent the contrast in weather and the dangers that climate change can cause.
What are your interests/hobbies?
Overall, the responses that I gathered from this question showcased the areas where my target audience are interested in as my responses ranged from "performing arts" to "witch craft and gaming" to "content creating". This informs that the area I want to explore (gaming industry) is an avenue that I can go down. This also shows other potential areas I could go down if I decided not to follow through with the gaming industry idea even if that is more than likely not going to happen. Using this for the documentary, this allows me to narrow down the potential areas I could focus on for the documentary even if I already know what I want to focus on as this gives me alternatives if my initial decision doesn't work out.
Do you like documentaries? If so what do you like about them? For example editing or transitions?
Overall, the responses from this question showed what interests some of my target audience to actively watch and engage in documentaries as the answers I received ranged from "yes I like them because they are interesting" to "yes I like documentaries because of the topic" to "I'm not a big fan of documentaries because there's a lot of stuff i'm not interested in." This informs me what some of my target audience likes about documentaries and what may be the reason that some people may not want to watch documentaries. Using this for my documentary, I now know what engages people into watching documentaries and can ensure these needs are met and make for an enjoyable viewing experience.
What do you not like about documentaries?
Overall, the responses from this question showcased the things I must try my best to avoid whilst making the documentary as the responses ranged from "it depends on what it's based on" to "if you talk way too much" to "nothing really interesting going on." This informs me of how I should create the documentary and how I should present the archived footage and (if I decide to) tell a narrative throughout the documentary. Using this for the documentary, I can provide an interesting product rather than a dull and lifeless product with no reason for my target audience to keep watching.
Do you know about the God of War franchise?
Overall, all of my responses that I gathered for this question showcased the sheer popularity of the God of War franchise as even with non gamers answering, they still at least knew what God of War was as all of the answers I got was "yes." This informs me that I do not need to worry about the popularity of the primary game I want to use as if this wasn't a popular game franchise, I would've had to rethink which game I should primarily focus on. Using this for the documentary, I now know I can focus on God of War when discussing why it is a prime example of how gaming has evolved.
Are you interested in the gaming industry?
Overall, all of the responses that I gathered for this question showcased the fact that gaming culture is a popular culture as all the answers I gathered were positive as they ranged from "yes" to "definitely." From this, I am informed that the gaming culture is popular amongst my target audience. Using this, I understand that the area I want to focus on will be relatable for a lot of my target audience.
Would you be interested in a documentary to do with how gaming has evolved?
Overall, the responses I gathered from this question showcased a willingness to watch a documentary linked to how gaming has evolved however they were not completely on board with the idea as my answers ranged from a flat out "no" to "maybe." From this, I know I will need to convince some of my target audience to watch the documentary and continue watching throughout its duration. Using this, I know I will have to make a high quality product so then my target audience will be invested in the product.
Do you think gaming culture has been changed in ways by newer games?
Overall, all of the responses I gathered were a resounding "yes" which shows that my target audience believes that gaming culture has been changed in ways by newer games. From this, I have a better understanding of my target audience's view point in regards to the question I posed. My beliefs and my take on the question is the same as my target audience therefore I won't need to worry about trying to get the target audience to be on my side. Using this, I know not to over educate in regards to this question and not be little the audience whilst watching the documentary.
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